Jan 20, 2019  
2017-2018 Saint Joseph’s College Online 
2017-2018 Saint Joseph’s College Online [Archived Catalog]

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IT 330 - Programming II

This course provides a more in-depth look into programming techniques, tools, and structures. Students will learn design patterns, data abstraction, inheritance, polymorphism, data structures, algorithms, recursion,  software development life cycle, logic design, flow control structures, subroutines, File input/outputs, object-oriented programming (OOP) concepts, Graphic User Interface (GUI) classes, over-loading, and inheritance.

Prerequisites & Notes
IT 100 and IT 230

Assignment Overview
Assignment Overview

Assignments: 6 Units

Course Learning Objectives
Upon completion of this course, you should be able to do the following:

  • Define object oriented programming (OOP) terminology.
  • Apply object oriented programming concepts into a software design project.
  • Define and manipulate classes and objects.
  • Construct a software program that utilizes OOP concepts using an integrated development environment.
  • Build a software program that utilizes a graphical user interface.
  • List and manipulate complex data structures and algorithms.

Credits: 3

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